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Seeking an alternate route into the depths of the [[Obsidian Pyramid]], [[the Fishwives]] found a passage leading from the cave of [[the cyclops]] deep underground to an ancient tomb complex. What follows is a mostly complete account of the perils they faced within. Their original map has been annotated for clarity. | Seeking an alternate route into the depths of the [[Obsidian Pyramid]], [[the Fishwives]] found a passage leading from the cave of [[the cyclops]] deep underground to an ancient tomb complex. What follows is a mostly complete account of the perils they faced within. Their original map has been annotated for clarity. | ||
== The Lower Levels == | |||
=== The Diorama Room === | === The Diorama Room === | ||
The Fishwives entered the tomb via a room '''[1]''' filled with dioramas depicting various aspects of humanoid and reptile life. A locked door blocked their passage, but [[Ka-Ess]] discovered a key disguised as a shepherd's crook held by one of the figures in a diorama. The door opened onto a hallway with niches carved into the stone walls. At the end of the hall stood two large, bronze doors. | The Fishwives entered the tomb via a room '''[1]''' filled with dioramas depicting various aspects of humanoid and reptile life. A locked door blocked their passage, but [[Ka-Ess]] discovered a key disguised as a shepherd's crook held by one of the figures in a diorama. The door opened onto a hallway with niches carved into the stone walls. At the end of the hall stood two large, bronze doors. | ||
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=== The Challenge of Pelota === | === The Challenge of Pelota === | ||
The friends walked on to a long, narrow hallway. At the close end of the hall was an intricately carved face with what looked like a ball in its mouth. When touched, the ball flew on its own toward the middle of the long room. The mouth of the carving began to glow, as did a similar carving at the other end of the room. Through a mixture of magical and martial means, the team moved the ball down the field and put some points on the board, eventually winning the game 3-0. The ball immediately stopped moving and Ka-Ess recovered a [[magical whistle]] from the far goal. | The friends walked on to a long, narrow hallway '''[10]'''. At the close end of the hall was an intricately carved face with what looked like a ball in its mouth. When touched, the ball flew on its own toward the middle of the long room. The mouth of the carving began to glow, as did a similar carving at the other end of the room. Through a mixture of magical and martial means, the team moved the ball down the field and put some points on the board, eventually winning the game 3-0. The ball immediately stopped moving and Ka-Ess recovered a [[magical whistle]] from the far goal. | ||
=== The cat room === | === The cat room === | ||
The next room was decorated with a variety of stuffed housecats, which the adventurers collected in their [[Bag of Holding]]. They also found a stuffed tiger (this, too, went in the bag) and a statue of a man with a tiger's head that animated when touched. The party defeated what turned out to be a [[weretiger]], but not before Ilabrar was bitten. He became aware that he had | The next room '''[11]''' was decorated with a variety of stuffed housecats, which the adventurers collected in their [[Bag of Holding]]. They also found a stuffed tiger (this, too, went in the bag) and a statue of a man with a tiger's head that animated when touched. The party defeated what turned out to be a [[weretiger]], but not before Ilabrar was bitten. He became aware that he had been cursed with [[lycanthropy]], but did not reveal this to his compatriots. The group collected the pelts of several big cats and continued their journey. | ||
=== The [[Well of Light]] and | === The [[Well of Light]] and [[Xipe]]'s Lair === | ||
Lining the walls of the next room '''[12]''' were what appeared to be human skins. The reptilian members of the party insisted the flayed skins be deposited in the Bag of Holding, alarming Ardrick. Inside the room stood a gigantic statue of Xipe, the Lord of the Flayed Skins. Opposite the statue of Xipe was a well that seemed to be illuminated from within. The party attempted to dip several housecats into the well; these turned gold and were returned to the Bag. Above the well was a hole in the tall ceiling. Using a combination of Fly and Ka-Ess' magic whistle, the crew ascended through the hole into the lair of [[Xipe]], an [[oni]] who filled the room with some sort of sleet storm. He was subdued by the Fishwives, who then looted his corpse. | |||
=== The malevolent tree === | === The malevolent tree === | ||