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[[Hag Island]] is an island midway between [[Port Skaug]] to the north and [[Port Nyanzaru]] to the south. It was formerly protected by a magic wind which dissipated following the titular [[The Hag|Hag's]] defeat by [[The Fishwives]].
[[File:Hag Island Map.jpg|thumb|right]]
[[Hag Island]] is an island midway between [[Port Skaug]] to the north and [[Port Nyanzaru]] to the south. It was formerly protected by a magic wind which dissipated following the eponymous [[The Hag|Hag's]] defeat by [[The Fishwives]]. After slaying the hag, they assisted the [[Marquis de Rothshyr]] in forming an [[halfling encampment|encampment]] to house [[Halfling refugee crisis|Orlanian refugees]].
 
The history of the island was shrouded in mystery. There were no records of it until fairly recently <sup>[when?]</sup>, despite its central location on the sea trade routes. The hag was clearly not its first inhabitant - several ancient ruins from different cultures were discovered by the Fishwives in their explorations.
 
The island's most notable features were its religious structures, which were connected by a series of tunnels to form a large temple complex. [[The Fishwives]] plumbed this complex in [[218 V.II]] [[Dolorianian Regnal Calendar|DRC]], slaying various unholy and extraplanar monstrosities including the serpent-vampire [[Xipacna]] and an [[aboleth]] claiming to be the avatar of an ancient [[god]] of the [[Far Realm]].
 
==Geography==
 
The island is mostly covered in dense tropical rainforest, which provide habitat for large wild pigs. Volcanic mountains rise above the forest, inhabited by [[gnolls]], [[harpies]], and at least one [[Kronk|cyclops]].


== Notable Places ==
== Notable Places ==
* The [[Obsidian Pyramid]]
* The [[Obsidian Pyramid]]
* The [[Halfling Encampment]]
* The [[Ancient Tomb]] and the [[Temple of Xipacna]]
* The [[Tomb of the Tenth Lord]]


* The [[Halfling Encampment]]
==Trees==
''Main page: [[List of Notable Trees#Hag Island|List of Notable Trees]]''
[[File:HagIslandCedar.png|thumb|none]]