982
edits
mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
[[File:Hag Island Map.jpg|thumb|right]] | [[File:Hag Island Map.jpg|thumb|right]] | ||
[[Hag Island]] is an island midway between [[Port Skaug]] to the north and [[Port Nyanzaru]] to the south. It was formerly protected by a magic wind which dissipated following the eponymous [[The Hag|Hag's]] defeat by [[The Fishwives]]. | [[Hag Island]] is an island midway between [[Port Skaug]] to the north and [[Port Nyanzaru]] to the south. It was formerly protected by a magic wind which dissipated following the eponymous [[The Hag|Hag's]] defeat by [[The Fishwives]]. After slaying the hag, they assisted [[Lord whoever]] in forming an [[halfling encampment|encampment]] to house [[Halfling refugee crisis|Orlanian refugees]]. | ||
The history of the island was shrouded in mystery. There were no records of it until fairly recently, despite its central location on the sea trade routes. The hag was clearly not its first inhabitant - several ancient ruins from different cultures were discovered by the Fishwives in their explorations. | The history of the island was shrouded in mystery. There were no records of it until fairly recently <sup>[When?]</sup>, despite its central location on the sea trade routes. The hag was clearly not its first inhabitant - several ancient ruins from different cultures were discovered by the Fishwives in their explorations. | ||
The island's most notable features were its religious structures, which were connected by a series of tunnels to form a large temple complex. [[The Fishwives]] plumbed this complex in [[Elvish calendar|218 B.II]], slaying various unholy and extraplanar monstrosities including the serpent-vampire [[Xipacna]] and an [[aboleth]] claiming to be the avatar of an ancient [[god]] of the [[Far Realm]]. | |||
==Geography== | ==Geography== | ||